dawn.BufferHandle
export type BufferHandle = { readonly [BufferBrand]: never };Opaque handle to a GPU buffer resource. Represents a memory region on the GPU that can hold tensor data, shaders, indices, etc.
export type BufferHandle = { readonly [BufferBrand]: never };Opaque handle to a GPU buffer resource. Represents a memory region on the GPU that can hold tensor data, shaders, indices, etc.