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animatelerplerpArraylerpFloat32ArraytransitionNumbertransitionArraytransitionFloat32ArraycreateAnimationLoopsequenceparallelanimateAsyncdebouncethrottleEasingFunctionAnimationOptionsTransitionOptionscreateInteractiveCanvasInteractiveCanvasInteractiveCanvas.resetViewInteractiveCanvas.getTransformInteractiveCanvas.setTransformInteractiveCanvas.zoomToRectInteractiveCanvas.destroyHitTesterHitTester.clearHitTester.addRegionHitTester.addRegionsHitTester.hitTestHitTester.hitTestAllViewTransformTooltipDataSelectionRectClickDataInteractiveCanvasOptionsHitRegioncreateCanvasTargetcreateTextureTargetCanvasTargetTextureTargetExportFormatRenderTargetcomputeNiceTicksdefaultTickFormatcreateTextOverlayTextOverlayTextOverlay.clearTextOverlay.drawTextTextOverlay.drawLineTextOverlay.drawXAxisTextOverlay.drawYAxisTextOverlay.drawTitleTextOverlay.drawLegendTextOverlay.getCanvasTextOverlay.resizeTextOverlay.compositeToTextStyleAxisConfigChartAxescreateThumbnailGeneratorgenerateThumbnailThumbnailGeneratorThumbnailGenerator.generateThumbnailGenerator.generateBlobThumbnailGenerator.generateDataURLThumbnailGenerator.destroyThumbnailOptionscreateCanvasTooltipcreateDOMTooltipCanvasTooltipCanvasTooltip.showCanvasTooltip.hideCanvasTooltip.updatePositionCanvasTooltip.renderCanvasTooltip.setOptionsCanvasTooltip.isVisibleCanvasTooltip.destroyDOMTooltipDOMTooltip.showDOMTooltip.hideDOMTooltip.isVisibleDOMTooltip.destroyTooltipPositionTooltipContentTooltipOptionsgetSharedDevicegetPreferredFormatconfigureCanvascreateRenderPipeline
torch.js· 2026
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  5. computeNiceTicks

viz.core.computeNiceTicks

function computeNiceTicks(min: number, max: number, count: number = 5): number[]

Compute nice tick values for an axis range.

Parameters

minnumber
maxnumber
countnumberoptional

Returns

number[]
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