viz.renderers.EmbeddingRenderResult
export interface EmbeddingRenderResult {
/** The render target used */
target: RenderTarget;
/** Data bounds for coordinate mapping */
bounds: {
minX: number;
maxX: number;
minY: number;
maxY: number;
};
}target(RenderTarget)- – The render target used
bounds({ minX: number; maxX: number; minY: number; maxY: number; })- – Data bounds for coordinate mapping
Result from rendering, includes metadata for interaction.