viz.renderers.PointCloudRenderer.renderToTexture
PointCloudRenderer.renderToTexture(positions: Tensor, categories: Tensor, width: number = 512, height: number = 512, options: Omit<PointCloudOptions, 'target'> = {}): TextureTargetRender to an offscreen texture.
Parameters
positionsTensorcategoriesTensorwidthnumberoptionalheightnumberoptionaloptionsOmit<PointCloudOptions, 'target'>optional